Spell
QuickJunk Signal
Archetype:
Junk
View:
985
Activate 1 of these effects (also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters); ● Tribute 1 monster; Special Summon 1 monster, except the Tributed monster, from your hand, Deck, or GY, that is "Junk Warrior" or "Stardust Dragon", or that mentions either of them. ● When your opponent activates a card or effect in response to your Synchro Monster's effect activation: Negate that effect. You can only activate 1 "Junk Signal" per turn.
Junk Signal — Power Evaluation
Final Score: 53 ± 6 · Confidence: Medium
- Intrinsic: 49 · Deck: 56 · Meta: provisional
- Primary role: Extender · Secondary: Negation/Interaction
Why it scores here
Junk Signal converts its access into value by tributing one monster to Special Summon a Junk Warrior or Stardust Dragon-named monster from hand, Deck or GY, with a narrow Synchro-only negate as a secondary role. It is in all 400 sampled decks and all 12 recorded boards, which confirms it is live and played, but per guardrail 3 that frequency does not raise the score. The score stays in the middle because the card is a spell with no material value, is card-neutral at best, and depends on Junk/Stardust targets; its high recorded board power index reflects the boards it sits in, not the card's own output.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 75 | Quick-Play spell present in 400/400 sampled decks with 1.9 average copies, but no recorded starter or searched appearances to show how it is reached (observed). |
| Combo & Conversion | 45 | Recorded boards show it in 12/12 combos with average power index 87.7, but its role counts are all zero, so its own contribution is only a tribute-for-summon swap (inferred from text). |
| Resource Economy | 35 | Tribute 1 and Special Summon 1 is board-neutral, and the spell itself costs one card; the GY/Deck summon is the only refuel (inferred from text). |
| Effect & Interaction | 40 | The negate applies only in response to a Synchro monster's effect activation, which is narrow soft interaction (verified from card text). |
| Material Utility | 5 | It is a Spell Card with no material body, so it contributes nothing as material (verified from card text). |
| Resilience & Flexibility | 40 | As a Quick-Play spell it can be answered by spell-negating hand traps, and its uses depend on the Junk/Stardust package being present (inferred). |
| Deck-Building Efficiency | 55 | Usable across 33 archetype entries with 2 typical copies and no banlist token supplied, but it needs Junk Warrior or Stardust Dragon-linked targets and is limited to one activation per turn (observed and verified from text). |
Calculation
Weight profile: 0.7 Extender + 0.3 Negation/Interaction. Intrinsic ≈ 49, Deck ≈ 56, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Present in all 400 sampled decks across 33 archetype entries, showing a practical home in Synchron, Junk and Crimson Dragon decks
- Tribute-to-summon can bring a Junk Warrior or Stardust Dragon-linked body from hand, Deck or GY
- Its Synchro-only negate can stop a response to a Synchro effect activation
Weaknesses
- Adds no material value and no ATK or board presence of its own, since it is a Spell Card
- The summon is card-neutral (one tribute for one summon) and the spell itself is a card spent
- The negate is narrow, applying only to responses to Synchro monster effect activations
- Restricted to one activation per turn and to Junk/Stardust-linked targets
Counters / choke points
- Spell-negating hand traps such as Ash Blossom & Joyous Spring can answer the spell (inferred from its Spell card type)
- Monster-based interruption of the Tribute/Special Summon line in the spell's own chain (inferred)
Best use
Extender. Decks: Synchron, Junk, Crimson Dragon, Stardust. Suggested copies: 2.
Evidence & gaps
- Verified: Card text: tribute 1 monster to Special Summon a Junk Warrior or Stardust Dragon-linked monster from hand, Deck or GY; Card text: negates a response to a Synchro monster's effect activation; Card text: once per turn and no Extra Deck Special Summon except Synchro monsters; Deck data: 400/400 decks, 1.9 average copies, 33 distinct archetypes, Synchron 33.5%
- Observed: Combo data: present in 12/12 recorded combos with average power index 87.7 and average starter count 2.17; Combo role counts (starter, searched, material, payoff, end-board) are all zero
- Inferred: Tribute-for-summon is card-neutral, with the spell as the only net cost; Spell-negating hand traps can answer the card
- Data gaps: no guides supplied no banlist token supplied, assumed 3 copies (unlimited) combo role_in_combo is empty and all starter/searched/material/payoff counts are zero, so the card's role in boards cannot be confirmed






